August 23, 2011
August 23, 2011

Creativity and Flair III

May 15, 2012

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Creative Freedom affects Flair. Flair affects how much the player is willing to express his Creativity, or any of his other attributes.  If you watch the behaviour of Michael Carrick you will see what low Flair does to a very intelligent and creative player. If you watch the behaviour of Nani you will see what […]

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FM10: How Your Players Work

May 15, 2012

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Rivelino

Before I start let me say that this is meant to be a rough guide towards a general understanding of the more important basic principles of how players function ingame. Some aspects will be handled in depth, some will be left out for space when deemed less important to a general understanding of how players […]

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Back Room Staff: What They are Good at and How to Use Them.

May 15, 2012

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Before I start let me apologise for the length of this post, and the rather rapid conclusion. I could write much more on this particular topic, but even with the rapid conclusion this is still one of the longer posts you are likely to read on these forums. That said I hope it is of […]

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Setting Up Your Backroom Staff

May 15, 2012

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As I sit here playing through my clubs Pre-Season, I though this would be the ideal time to discuss setting up your backroom staff. This Pre-Season I have decided to overhaul my backroom staff, having recently lost a good coach to another club and having left them alone more or less for the past few […]

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Posted in: FM 2010

Building a Cohesive Team

May 15, 2012

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It is easy to get caught up in the huge amount of tactical options in this game, tweaking mentalities a point at a time in the hope for finding the “secret balance” that will make your team click. I know because I did it. I don’t bother with that any more because the most important […]

Posted in: FM 2010

Playing the Tackling Game

May 15, 2012

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Tackling is one of the most simple and most powerful of all Tactical Instructions. Effective and intelligent usage of tackling strategies can win you games. Failure to understand what tackling can do to your team and the opposition can lose you games. Tackling strategies can be very obviously seen in the AI’s on pitch performance, […]

Posted in: FM 2010

How to Meet the New Season IV

August 23, 2011

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The Big Start The 1st of August is a big day, the transfer window opens and it’s the first day of the first proper football month. I get my monthly report and it turns out all of my squad have returned fit (a first for me) barring Jonjo Shelvey who has returned bloated and slightly […]

Posted in: FM 2010

How to Meet the New Season III

August 23, 2011

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The First Few Days On the 24th of July all hell breaks loose in England. Quite literally everything that could possibly happen to do with football happens simultaneously. The FA releases fixture lists for every single competition at every level of football at precisely the same time as season transfer and wage budgets are finally […]

Posted in: FM 2010

How to Meet the New Season II

August 23, 2011

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The “Off” Season The name taunts me because as sure as anything I will end the season with a fully fit squad and one or two injuries and the players will come back to me with a bunch of Key Players having torn hamstrings or broken ankles or other such inevitable injuries that comes with […]

Posted in: FM 2010

How to Meet the Next Season I

August 23, 2011

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So another season has been and gone. The last kick of the ball in the last game of the season has passed, the squad has gone on holiday, and the manager is now left with a period of one or two months free from matches in which to put all his slowly fermenting plans from […]

Posted in: FM 2010